Difference between revisions of "Resources"

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[[Courses and Syllabi]]
 
[[Courses and Syllabi]]
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::List of courses and syllabi, used around the world to teach value sedative design and related approaches.
 +
 
[[Class Activities]]
 
[[Class Activities]]
 +
::List of different activities that are done in and outside of class.
  
 +
[[Reading Lists]]
 +
::Bibliographies intended for different purposes.
  
== Courses and Syllabi ==
+
[[Other related projects]]
A very wide range of approaches for instruction in value sensitive design and related approaches.
+
::Research, design and policy work related to human values and technology.
 
 
==== Value Sensitive Design (Undergraduate, Elective, 5 credit hours) ====
 
::Introduction to value sensitive design (VSD), information system design that accounts for human values in a principled and comprehensive manner. Examination of existing systems from a VSD perspective. Explores VSD research methods including conceptual, technical, empirical investigations. Key values include accountability, autonomy, consent, privacy, property, trust, sustainability. Class is hosted on Canvas learning platform (session: Spring 2019)
 
::[https://vsdesign.org <span style="color: green;">David Hendry</span>]<span style="color: green;">, Value Sensitive Design Lab, The Information School, University of Washington</span>.
 
::[https://github.com/dghendry/learn-uw-ischool-vsd-lab/raw/master/syllabi/VSD_undergraduate_SPR_2019.pdf PDF]
 
 
 
== Class Activities  ==
 
 
 
Nick: Hmmmm.  I wonder if we need this section, "Class Activities" - perhaps we need it once we have a lot more stuff ... OR, may be, following Wiki style we should build out the tree with separate pages ... just not sure ...
 
 
 
=== Writing Prompts ===
 
Writing prompts invite students to read carefully and to take a well-considered position on set of readings. Students develop skills for working with theory and for concise, focused writing. Writing prompts require careful reading and prepare students for lectures and in-class discussion.
 
 
 
==== Tools, Technology, and Human Experience ====
 
::Students read an essay, ''Preserving Wilderness'', by Wendell Berry&mdash;the American writer, naturalist, and farmer&mdash;and explore how an enduring set of questions about design apply to human-centered design and value sensitive design. Used in undergraduate and graduate teaching for about 10 years.
 
::[https://vsdesign.org <span style="color: green;">David Hendry</span>]<span style="color: green;">, Value Sensitive Design Lab, The Information School, University of Washington</span>.
 
::[https://github.com/dghendry/learn-uw-ischool-vsd-lab/raw/master/writing-activities/W01/w01-07-01-2019.pdf PDF] | [https://github.com/dghendry/learn-uw-ischool-vsd-lab/raw/master/writing-activities/W01/w01-07-01-2019.doc DOC] | [https://github.com/dghendry/learn-uw-ischool-vsd-lab/raw/master/writing-activities/W01/w010-07-01-2019.bib bib.tex]
 
 
 
==== Do Tools and Technology Have Values? ====
 
::Students explore the question: Do tools and technology have values? Two of the readings&mdash;Kransberg (1986) and Orlikowski (2000)&mdash;are challenging for undergraduate students but ultimately rewarding.  Used in undergraduate teaching.
 
::[https://vsdesign.org <span style="color: green;">David Hendry</span>]<span style="color: green;">, Value Sensitive Design Lab, The Information School, University of Washington</span>.
 
::[https://github.com/dghendry/learn-uw-ischool-vsd-lab/raw/master/writing-activities/W02/w02-07-01-2019.pdf PDF] | [https://github.com/dghendry/learn-uw-ischool-vsd-lab/raw/master/writing-activities/W02/w02-07-01-2019.doc DOC] | [https://github.com/dghendry/learn-uw-ischool-vsd-lab/raw/master/writing-activities/W02/W02.bib bib.tex]
 
 
 
==== Technology and Society: To App or Not to App ====
 
::Drawing on Wallach (2015) and Wiener (1950), students consider the difference between "know how" and "know what." Used in undergraduate teaching.
 
::[https://vsdesign.org <span style="color: green;">David Hendry</span>]<span style="color: green;">, Value Sensitive Design Lab, The Information School, University of Washington</span>.
 
::[https://github.com/dghendry/learn-uw-ischool-vsd-lab/raw/master/writing-activities/W03/w03-07-01-2019.pdf PDF] | [https://github.com/dghendry/learn-uw-ischool-vsd-lab/raw/master/writing-activities/W03/w03-07-01-2019.doc DOC] | [https://github.com/dghendry/learn-uw-ischool-vsd-lab/raw/master/writing-activities/W03/W03.bib bib.tex]
 
 
 
==== Engineering for Responsibility ====
 
::Students read an account of "Responsible Innovation" (van den Hoven, 2013) and consider how value sensitive design might be a means for obtaining the goal of ''responsible innovation''. In-class discussions typically turn to challenging questions related to cultural, economic, political, and social issues&mdash;for example, the connection between system design and capitalism and the environment. Used in undergraduate teaching.
 
::[https://vsdesign.org <span style="color: green;">David Hendry</span>]<span style="color: green;">, Value Sensitive Design Lab, The Information School, University of Washington</span>.
 
::[https://github.com/dghendry/learn-uw-ischool-vsd-lab/raw/master/writing-activities/W04/w04-07-01-2019.pdf PDF] | [https://github.com/dghendry/learn-uw-ischool-vsd-lab/raw/master/writing-activities/W04/w04-07-01-2019.doc DOC] | [https://github.com/dghendry/learn-uw-ischool-vsd-lab/raw/master/writing-activities/W04/W04.bib bib.tex]
 
 
 
==== Technology Projects and Value Sensitive Design ====
 
::Students are prompted, first, to find a recent account of a technology project in the popular press and, second, to critically analyze the account with value sensitive design theory. Outcome: Students develop analytic skills for employing theory. Used in undergraduate teaching.
 
::[https://vsdesign.org <span style="color: green;">David Hendry</span>]<span style="color: green;">, Value Sensitive Design Lab, The Information School, University of Washington</span>.
 
::[https://github.com/dghendry/learn-uw-ischool-vsd-lab/raw/master/writing-activities/W05/w05-07-01-2019.pdf PDF] | [https://github.com/dghendry/learn-uw-ischool-vsd-lab/raw/master/writing-activities/W05/w05-07-01-2019.doc DOC]
 
 
 
==== Title: Xxxx xxxx xxx ====
 
::Description: xxx xxx 
 
::[http://xxx.xxx.xxx <span style="color: green;">Author name</span>]<span style="color: green;">, Affiliation-part1, Affiliation-part2, ...</span>.
 
::[link PDF] | [link DOC] | [link bib.tex]
 
 
 
=== Design Projects ===
 
Design projects position students to follow design processes, conduct conceptual, empirical, and technical investigations, and reflect on solutions. Design projects very in length, from say 5 to 100 hours of student effort.
 
 
 
==== Internet of Things: Gaslighting and the Smart Home ====
 
::Following a value sensitive design process, students consider how a "Smart Home" can be used for control and abuse, and emphasizing the interests of both direct and indirect stakeholders, students envision solutions. Design brief includes substantial scaffolding for students new to value sensitive design. Scaled for about about 6 hours of studio time plus about 10 hours outside of class. Prepared for undergraduate teaching, Spring, 2019.
 
::[https://vsdesign.org <span style="color: green;">David Hendry</span>]<span style="color: green;">, Value Sensitive Design Lab, The Information School, University of Washington</span>.
 
::[https://github.com/dghendry/learn-uw-ischool-vsd-lab/raw/master/design-projects/project-SmartHomeOrHauntedHouse.pdf PDF] | [https://github.com/dghendry/learn-uw-ischool-vsd-lab/raw/master/design-projects/project-SmartHomeOrHauntedHouse.docx DOC]
 
 
 
==== Prototyping and Values ====
 
::Following a value sensitive design process, students develop low-fi prototypes for ordering pizza. They key challenge: Develop technical mechanisms that a reflect two values "libertarian-paternalism" and "fun." Project brief includes a good deal of scaffolding. Scaled for about 6 studio hours plus about 10 outside hours. Prepared for undergraduate teaching.
 
::[https://vsdesign.org <span style="color: green;">David Hendry</span>]<span style="color: green;">, Value Sensitive Design Lab, The Information School, University of Washington</span>.
 
::[https://github.com/dghendry/learn-uw-ischool-vsd-lab/raw/master/design-projects/project-PizzaAndValues.pdf PDF] | [https://github.com/dghendry/learn-uw-ischool-vsd-lab/raw/master/design-projects/project-PizzaAndValues.doc DOC]
 
 
 
==== Value Sensitive Design Open Project ====
 
::A project brief for pursing an open-end value sensitive design project. Scaled for about four weeks. Prepared for undergraduate teaching.
 
::[https://vsdesign.org <span style="color: green;">David Hendry</span>]<span style="color: green;">, Value Sensitive Design Lab, The Information School, University of Washington</span>.
 
::[https://github.com/dghendry/learn-uw-ischool-vsd-lab/raw/master/design-projects/Open/open%20vsd%20design%20project.pdf PDF] | [https://github.com/dghendry/learn-uw-ischool-vsd-lab/raw/master/design-projects/Open/open%20vsd%20design%20project.doc DOC]
 
 
 
==== Design Activities ====
 
Here is a description.
 
 
 
== Lectures ==
 
 
 
Here is a description.
 
 
 
== Reading lists ==
 
 
 
Here is a description.
 

Latest revision as of 20:06, 31 July 2019

Courses and Syllabi

List of courses and syllabi, used around the world to teach value sedative design and related approaches.

Class Activities

List of different activities that are done in and outside of class.

Reading Lists

Bibliographies intended for different purposes.

Other related projects

Research, design and policy work related to human values and technology.